![]() Cons include the rather long load times and the poor performance. The primary realm in which XCOM 2 deserves some critique is graphics. Other crudely-staged tactical games don't hold a candle to this title. Thanks to the well-executed video sequences and smart close-ups, XCOM 2 has simply got flair. But these things don't change the fact that we had a ton of fun in our trial run. While operation is fundamentally simple and intuitive, in practice it's often a bit choppy, especially when objects in the way aren't hidden. This damages the gamer's sense of fairness and balance - and that at the very beginning of the single-player campaign.įiraxis Games could put a little more work into the controls as well. ![]() Additionally, during the course of some missions the player is confronted with sudden, unexpected events (example: a new kind of enemy spawns abruptly). Yes, on the one hand this mechanic provides a flush of excitement, but the pressure may scare off fans of calmer tactics. As a result, the gamer only has a few rounds to escort a VIP or obtain a particular object. The only thing that bothered us is that most of the missions only allow the player a certain amount of time.
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